Hey guys,
Glad to be a part of Indiemaker!
I have been trying to work on multiple projects and not committing to one
Would love to understand how does one find/validate an idea to build?
Hey guys,
Glad to be a part of Indiemaker!
I have been trying to work on multiple projects and not committing to one
Would love to understand how does one find/validate an idea to build?
One can easily write a whole book on this topic. 😊
Personally, I‘ve discovered the following. When I have an idea, no matter how much I validate it, in practice, once I launch, the results turn out quite different.
That‘s why, I strip the idea so much that my product is basically only one key feature from the set of features I would‘ve ideally launched. That feature should be the game-changer in the niche I‘m trying to conquer.
I know this doesn't directly answer your question how to validate an idea, but to minimize risk, my product approach is always: strip down features until it hurts, and then strip some more.
Then the validation becomes easier because you are validating a feature that, if successful, you can built your whole product around it later on.
Hope this minimalistic approach makes sense.
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